Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players37 fresh wipes

Call no.14985 Off the shelf · offline

Carbon Server

Offline 98.113.99.157:28015 checked 25d ago

Subjects 1. modded2. carbon
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,985
top 66%
Last wipeWiped3 OCT2026 · 25d 17h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctTue 29 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 01:41 UTC25d ago
1 – running 1
29 SEP 2026Tue 29 Sep, 05:47 UTC29d ago
1 – 3.8 days 1
27 SEP 2026Sun 27 Sep, 21:38 UTC30d ago
1 – 1.3 days 1
27 SEP 2026Sun 27 Sep, 00:19 UTC31d ago
1 – 0.9 days 1
19 SEP 2026Sat 19 Sep, 22:22 UTC38d ago
1 – 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Carbon Server, which rules and settings apply?

You will find no gather rate in the name of Carbon Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Tags

Where does Carbon Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Carbon Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Carbon Server?

Filed under these tags, as published by Carbon Server and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Carbon Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Carbon Server follow?

There is no next wipe to predict for Carbon Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 17 hours is when its current world was made.

Players and ranking

Where does Carbon Server sit in the rankings?

The seven-day player-hours ranking places Carbon Server at #14,985, among the top 66% of ranked servers.

What does the player count on Carbon Server look like?

Filed under offline: Carbon Server, last seen 25 days 17 hours ago.

Server facts

Which Rust build is Carbon Server running?

Rust network protocol 2634 and build 166652, on Windows, is what Carbon Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Carbon Server?

The server is down at this moment; the last sighting of Carbon Server was 25 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 18 September 2026 it was first seen by Rust Server Index.

Where in the world is Carbon Server hosted?

Carbon Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 98.113.99.157:28015.

How to join

What steps lead onto Carbon Server?

If you would rather use the console, press F1 in Rust and enter client.connect 98.113.99.157:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.