Rust Server IndexCard catalogue of Rust servers

Holdings11,784 servers83,132 players155 fresh wipes

Call no.15275 On the shelf · online

JustifiedGamingDotCom

Online 97.87.129.151:28015 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,275
top 69%
Last wipeWiped2 OCT2026 · 26d 14h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 00:58 UTC26d ago
2 – running 0
29 SEP 2026Tue 29 Sep, 05:11 UTC29d ago
1 halved by day 1 2.8 days 0
24 SEP 2026Thu 24 Sep, 06:43 UTC34d ago
1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
185/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
184/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
137/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
24/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
48/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on JustifiedGamingDotCom?

You will find no gather rate in the name of JustifiedGamingDotCom. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on JustifiedGamingDotCom?

JustifiedGamingDotCom runs a procedural map of size 5,999 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

Where does JustifiedGamingDotCom appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include JustifiedGamingDotCom are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on JustifiedGamingDotCom?

Filed under these tags, as published by JustifiedGamingDotCom and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): Build on file: 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at JustifiedGamingDotCom?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does JustifiedGamingDotCom follow?

No next wipe can be predicted for JustifiedGamingDotCom: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 14 hours.

Population

What position does JustifiedGamingDotCom hold among Rust servers?

The seven-day player-hours ranking places JustifiedGamingDotCom at #15,275, among the top 69% of ranked servers.

Is JustifiedGamingDotCom quiet or crowded?

JustifiedGamingDotCom is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 1.

Server details

What Rust version is JustifiedGamingDotCom on?

Rust network protocol 2634 and build 166494 on Linux is what you will find on JustifiedGamingDotCom. To join you need the same protocol; Steam handles the update.

How reliable is JustifiedGamingDotCom, and is it online now?

The server is live at this moment: JustifiedGamingDotCom. The uptime it reports puts the last restart at about 16 days 4 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on JustifiedGamingDotCom good?

Averaged over the last 48 hours, server fps was 51, with a low of 47. Buildings, deployables and everything else in the world came to as many as 78,989 entities. Up to 8,799 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is JustifiedGamingDotCom in?

No region is published by JustifiedGamingDotCom. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 97.87.129.151:28015.

How to join

What is the way onto JustifiedGamingDotCom?

Enter client.connect 97.87.129.151:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://justifiedgaming.com/rust/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build Build on file: 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.