Hello Darkness Builder map
Online 97.247.33.103:28017 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Hello Darkness Builder map, which rules and settings apply?
You will find no gather rate in the name of Hello Darkness Builder map. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Hello Darkness Builder map?
Hello Darkness Builder map runs a procedural map of size 3,000 with seed 408953264, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Hello Darkness Builder map?
Filed under these Rust Server Index lists is Hello Darkness Builder map: Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for Hello Darkness Builder map?
Filed under these tags, as published by Hello Darkness Builder map and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does Hello Darkness Builder map follow?
The record holds too few of Hello Darkness Builder map's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 37 hours.
Population
Where does Hello Darkness Builder map sit in the rankings?
On player hours over seven days, Hello Darkness Builder map takes #15,400, within the top 69% of ranked servers.
How many players are on Hello Darkness Builder map at the moment?
As of the latest check, Hello Darkness Builder map has 0 players. Filed under seven-day average: 0 players.
Server details
What Rust version is Hello Darkness Builder map on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Hello Darkness Builder map. To join you need the same protocol; Steam handles the update.
Is Hello Darkness Builder map reachable, and does it stay up?
You will find Hello Darkness Builder map online as of now. About 15 hours ago, by its own uptime figure, is when it last restarted. The earliest sighting at Rust Server Index is 27 October 2026.
How well does Hello Darkness Builder map perform?
Server fps held at 60 on average across the last 48 hours, never dropping below 46. The entity count reached 51,529, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,602 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Hello Darkness Builder map?
No region is published by Hello Darkness Builder map. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 97.247.33.103:28017.
Connecting
What steps lead onto Hello Darkness Builder map?
Enter client.connect 97.247.33.103:28017 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.