Hello Darkness Builder map
Offline 97.171.185.161:28017 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Hello Darkness Builder map run?
No gather rate appears in the name Hello Darkness Builder map. The group limit is 8 players, the game's default. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Hello Darkness Builder map?
Generated by the game, the procedural map of Hello Darkness Builder map has size 3,000 and seed 408953264. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Hello Darkness Builder map?
Filed under these Rust Server Index lists is Hello Darkness Builder map: Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for Hello Darkness Builder map?
Filed under these tags, as published by Hello Darkness Builder map and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does Hello Darkness Builder map wipe?
Its rhythm is not yet clear, since the record holds too few of Hello Darkness Builder map's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 hours is when its current world was made.
Player counts
How is Hello Darkness Builder map ranked compared with the rest?
On player hours over seven days, Hello Darkness Builder map takes #8,656, within the top 39% of ranked servers.
What does the player count on Hello Darkness Builder map look like?
At present Hello Darkness Builder map is offline; its last sighting was 15 hours ago. Averaged across seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
Server facts
Which Rust build is Hello Darkness Builder map running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Hello Darkness Builder map. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Hello Darkness Builder map?
Last seen 15 hours ago, Hello Darkness Builder map is offline right now. The uptime it reports puts the last restart at about 11 hours ago. The earliest sighting at Rust Server Index is 27 October 2026.
What is performance like on Hello Darkness Builder map?
Averaged over the last 48 hours, server fps was 70, with a low of 56. The entity count reached 51,797, covering buildings, deployables and all else in the world. Memory use reached as much as 1,605 MB. What players feel as lag is low fps together with a rising entity count.
Which region is Hello Darkness Builder map in?
There is no region on record for Hello Darkness Builder map; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 97.171.185.161:28017.
How to join
What steps lead onto Hello Darkness Builder map?
Two ways in. Type client.connect 97.171.185.161:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.