Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers37,516 players65 fresh wipes

Call no.NA9452 On the shelf · online

[PVE] Man VS Wild

Online NA 97.102.153.245:28015 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#9,452
top 42% · #1254 in NA
Last wipeWiped1 OCT2026 · 26d 7h ago
26d ago · monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 8d 15hThu 5 Nov, 19:00 UTCFW
  2. in 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 18:30 UTC9d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on [PVE] Man VS Wild?

The name of [PVE] Man VS Wild does not state a gather rate. The server sets a group limit of 10 players. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [PVE] Man VS Wild?

Generated by the game, the procedural map of [PVE] Man VS Wild has size 4,500 and seed 23133243. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does [PVE] Man VS Wild appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [PVE] Man VS Wild are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to [PVE] Man VS Wild, and what do they stand for?

These are the tags [PVE] Man VS Wild publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at [PVE] Man VS Wild?

The average peak across its recent wipes is 2 players. 29 hours into the latest wipe, the crowd reached its peak.

When does [PVE] Man VS Wild wipe?

One wipe a month is all [PVE] Man VS Wild runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 26 days 7 hours. Its tags state a wipe schedule of once a month.

Players and ranking

How is [PVE] Man VS Wild ranked compared with the rest?

Filed under rankings: #9,452 for [PVE] Man VS Wild on seven-day player hours, #1,254 in North America, top 42% overall.

Is [PVE] Man VS Wild quiet or crowded?

The live count for [PVE] Man VS Wild stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2.

Server facts

What version does [PVE] Man VS Wild use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [PVE] Man VS Wild. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [PVE] Man VS Wild, and is it online now?

The server is live at this moment: [PVE] Man VS Wild. About 6 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 7 October 2026 it was first seen by Rust Server Index.

Is the performance on [PVE] Man VS Wild good?

Averaged over the last 48 hours, server fps was 49, with a low of 35. Buildings, deployables and everything else in the world came to as many as 120,624 entities. Up to 4,067 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of [PVE] Man VS Wild?

The NA tag places [PVE] Man VS Wild, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 97.102.153.245:28015.

Connecting

What steps lead onto [PVE] Man VS Wild?

If you would rather use the console, press F1 in Rust and enter client.connect 97.102.153.245:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://www.paypal.com/paypalme/ManVsWild.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts10
Group limit Groups are capped at 10.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.