My Rust Server - Test
Online 96.2.164.37:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 21:46 UTC4d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on My Rust Server - Test?
You will find no gather rate in the name of My Rust Server - Test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on My Rust Server - Test?
Size 3,500, seed 352165132: the game generates the procedural map on My Rust Server - Test. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry My Rust Server - Test?
The Rust Server Index lists that include My Rust Server - Test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to My Rust Server - Test, and what do they stand for?
Filed under these tags, as published by My Rust Server - Test and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on My Rust Server - Test when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 23 hours into the latest wipe, the crowd reached its peak.
When does My Rust Server - Test wipe?
Its rhythm is not yet clear, since the record holds too few of My Rust Server - Test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 4 days 3 hours.
Population
How is My Rust Server - Test ranked compared with the rest?
The seven-day player-hours ranking places My Rust Server - Test at #5,807, among the top 26% of ranked servers.
Is My Rust Server - Test quiet or crowded?
Filed under live counts: My Rust Server - Test, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 2.
Operator and status
Which Rust build is My Rust Server - Test running?
Rust network protocol 2635 and build 168909, on Windows, is what My Rust Server - Test runs. Steam keeps your game updated, but the protocol must match for you to join.
Is My Rust Server - Test reachable, and does it stay up?
You will find My Rust Server - Test online as of now. The uptime it reports puts the last restart at about 4 days 2 hours ago. It was up 95 of 96 hours across the last 4 full days, or 99% of the time. The earliest sighting at Rust Server Index is 24 October 2026.
Is the performance on My Rust Server - Test good?
The last 48 hours give an average of 28 server fps and a floor of 13. The entity count reached 68,522, covering buildings, deployables and all else in the world. Memory use reached as much as 3,624 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of My Rust Server - Test?
No region is published by My Rust Server - Test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 96.2.164.37:28015.
Joining the server
What is the way onto My Rust Server - Test?
If you would rather use the console, press F1 in Rust and enter client.connect 96.2.164.37:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.