Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers54,556 players135 fresh wipes

Call no.11329 Off the shelf · offline

Sparky Server

Offline 95.91.245.51:2291 checked 26d ago

Subjects 1. modded2. oxide
Players now
3/ 20
15% full
7-day average
0
peak –
Rank
#11,329
top 48%
Last wipeWiped1 OCT2026 · 26d 10h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 13:04 UTC26d ago
4 – running 1
27 SEP 2026Sun 27 Sep, 15:48 UTC30d ago
6 – 3.9 days 0
25 SEP 2026Fri 25 Sep, 19:16 UTC32d ago
6 – 1.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
48/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
62/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
59/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
13/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
16/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Sparky Server, which rules and settings apply?

You will find no gather rate in the name of Sparky Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Sparky Server?

Generated by the game, the map is procedural on Sparky Server.

Tags

Which lists and filters on Rust Server Index is Sparky Server filed under?

The Rust Server Index lists that include Sparky Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Sparky Server?

These are the tags Sparky Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Sparky Server when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. The latest wipe peaked 1 hours in.

When does Sparky Server wipe?

There is no next wipe to predict for Sparky Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 10 hours.

Players and ranking

Where does Sparky Server sit in the rankings?

The seven-day player-hours ranking places Sparky Server at #11,329, among the top 48% of ranked servers.

Is Sparky Server quiet or crowded?

Filed under offline: Sparky Server, last seen 26 days 8 hours ago.

Server facts

Which Rust build is Sparky Server running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Sparky Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Sparky Server, and is it online now?

The server is down at this moment; the last sighting of Sparky Server was 26 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 25 September 2026.

What is the location of Sparky Server?

No region is published by Sparky Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 95.91.245.51:2291.

Joining the server

What steps lead onto Sparky Server?

If you would rather use the console, press F1 in Rust and enter client.connect 95.91.245.51:2291. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.