Local Playtest Server
Offline 95.70.229.122:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 07:36 UTC23d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Local Playtest Server, which rules and settings apply?
You will find no gather rate in the name of Local Playtest Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Local Playtest Server?
A procedural map, generated by the game, is what Local Playtest Server runs.
Tags and filters
Which lists and filters on Rust Server Index is Local Playtest Server filed under?
Filed under these Rust Server Index lists is Local Playtest Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Local Playtest Server, and what do they stand for?
These are the tags Local Playtest Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on Local Playtest Server when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
Which wipe timetable does Local Playtest Server follow?
The record holds too few of Local Playtest Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 20 hours is when its current world was made.
Player counts
Where does Local Playtest Server sit in the rankings?
The seven-day player-hours ranking places Local Playtest Server at #5,482, among the top 25% of ranked servers.
What does the player count on Local Playtest Server look like?
The last check found Local Playtest Server offline, last seen 35 hours ago. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
Operator and status
Which Rust build is Local Playtest Server running?
Rust network protocol 2635 and build 168909, on Windows, is what Local Playtest Server runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Local Playtest Server?
As of now Local Playtest Server is offline, with its last appearance 35 hours ago. Of the last 7 full days, 72 of 168 hours were up, 43% of the time. The earliest sighting at Rust Server Index is 23 September 2026.
Where in the world is Local Playtest Server hosted?
There is no region on record for Local Playtest Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 95.70.229.122:28015.
Joining the server
What is the way onto Local Playtest Server?
Enter client.connect 95.70.229.122:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.