Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,396 players63 fresh wipes

Call no.15423 Off the shelf · offline

Shoot (staging)

Offline 95.67.165.166:28115 checked 6d ago

Subjects 1. modded2. carbon
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped21 OCT2026 · 6d 6h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 22:45 UTC6d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 158 on average
51/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
58/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
30/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
12/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Shoot (staging) run?

No gather rate appears in the name Shoot (staging). The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Shoot (staging)?

A procedural map, generated by the game, is what Shoot (staging) runs.

Tags and filters

Where does Shoot (staging) appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Shoot (staging) are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Shoot (staging)?

These are the tags Shoot (staging) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168806 (Build): The game build here is 168806; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Shoot (staging)?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is Shoot (staging) wiped, and on what schedule?

The record holds too few of Shoot (staging)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 6 hours is when its current world was made.

Population

How is Shoot (staging) ranked compared with the rest?

Filed under rankings: #15,423 for Shoot (staging) on seven-day player hours, top 69% overall.

What does the player count on Shoot (staging) look like?

At present Shoot (staging) is offline; its last sighting was 6 days 5 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is Shoot (staging) on?

Rust network protocol 2635 and build 168806, on Windows, is what Shoot (staging) runs. To join you need the same protocol; Steam handles the update.

Is Shoot (staging) reachable, and does it stay up?

Last seen 6 days 5 hours ago, Shoot (staging) is offline right now. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. It was first recorded by Rust Server Index on 21 October 2026.

What is the location of Shoot (staging)?

No region is published by Shoot (staging). No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.67.165.166:28115.

Joining the server

What steps lead onto Shoot (staging)?

Two ways in. Type client.connect 95.67.165.166:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168806,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168806
Build The game build here is 168806.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.