Rust Server IndexCard catalogue of Rust servers

Holdings11,794 servers80,292 players260 fresh wipes

Call no.4762 On the shelf · online

JackNovaServer

Online 95.46.27.0:28015 checked 13m ago

Subjects 1. modded2. oxide
Players now
2/ 100
2% full
7-day average
1
peak 2
Rank
#4,762
top 21%
Last wipeWiped29 SEP2026 · 30d 21h ago
30d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5215:0016:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
67%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 01:38 UTC27d ago
2 – running 0
29 SEP 2026Tue 29 Sep, 01:16 UTC30d ago
1 held half 3 days 1
28 SEP 2026Mon 28 Sep, 03:17 UTC31d ago
1 – 0.9 days 0
20 SEP 2026Sun 20 Sep, 20:55 UTC39d ago
2 halved by day 5 7.3 days 1
18 SEP 2026Fri 18 Sep, 05:18 UTC41d ago
2 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on JackNovaServer?

No gather rate appears in the name JackNovaServer. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on JackNovaServer?

A procedural map, generated by the game, is what JackNovaServer runs.

Lists and filters

Where does JackNovaServer appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include JackNovaServer are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for JackNovaServer?

The server's own tags are listed here, and the game's server browser reads them: JackNovaServer gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on JackNovaServer when wipe day comes?

The average peak across its recent wipes is 1 players. 16 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does JackNovaServer follow?

No next wipe can be predicted for JackNovaServer: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 30 days 21 hours is when its current world was made.

Players and ranking

What position does JackNovaServer hold among Rust servers?

The seven-day player-hours ranking places JackNovaServer at #4,762, among the top 21% of ranked servers.

What does the player count on JackNovaServer look like?

The live count for JackNovaServer stands at 2 players, out of 100 slots. The seven-day average is 1 players; the peak reached 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.

Operator and status

What Rust version is JackNovaServer on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on JackNovaServer. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of JackNovaServer?

Right now JackNovaServer is up and running. Uptime for the last 7 full days came to 24%, 40 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.

What is the location of JackNovaServer?

JackNovaServer gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 95.46.27.0:28015.

Connecting

What is the way onto JackNovaServer?

If you would rather use the console, press F1 in Rust and enter client.connect 95.46.27.0:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.