Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers51,920 players106 fresh wipes

Call no.5X1126 On the shelf · online

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Online 95.31.130.21:28021 checked 26m ago

Subjects 1. 5x 2. biweekly wipes 3. modded4. oxide5. pve
Players now
1/ 200
0% full
7-day average
8
peak 21
Rank
#1,126
top 5%
Last wipeWiped16 OCT2026 · 13d 11h ago
13d ago · biweekly schedule
Next wipe
12h
Fri 30 Oct, 15:01 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152003:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 12h. Its biweekly schedule tag · low confidence

usual gap
12.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
16players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 12hFri 30 Oct, 15:01 UTC
  2. in 6d 16hThu 5 Nov, 19:00 UTCFW
  3. in 14d 12hFri 13 Nov, 15:01 UTC
  4. in 28d 12hFri 27 Nov, 15:01 UTC
  5. in 34d 16hThu 3 Dec, 19:00 UTCFW
  6. in 42d 12hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 15:01 UTC13d ago
15 – running 3
3 OCT 2026Sat 3 Oct, 11:47 UTC26d ago
17 held half 13.1 days 5
1 OCT 2026Thu 1 Oct, 17:49 UTC FW28d ago
16 – 1.7 days 9
19 SEP 2026Sat 19 Sep, 09:32 UTC40d ago
13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU5X
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 33 on average
30/ 150
NA5X
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average
64/ 150
OC5X
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 22 on average
49/ 100
5X
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 14 on average
7/ 100
EU5X
CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsEU · groups of 8+ · 5x · biweekly · 6 on average
4/ 77
EU5X
FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 4 on average
5/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, which rules and settings apply?

By its name, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ gathers at 5x. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs a procedural map of size 4,500 with seed 1903688584, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ are 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What is meant by the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

These are the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The average peak across its recent wipes is 16 players. The latest wipe peaked 26 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?

The prediction follows its tag, because too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are on record to confirm the schedule. On Friday 30 October at 15:01 UTC the next wipe is due. Its present world dates from 13 days 11 hours. A wipe schedule of every two weeks is published in its tags.

Players and ranking

How is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ ranked compared with the rest?

On player hours over seven days, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ takes #1,126, within the top 5% of ranked servers.

Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ quiet or crowded?

Filed under live counts: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, 1 players on 200 slots at present. Filed under seven-day figures: an average of 8 players and a peak of 21. Over the last 48 hours, 10:00 UTC drew the highest average: 14 players.

Server details

What version does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The server is live at this moment: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The uptime it reports puts the last restart at about 18 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ good?

The last 48 hours give an average of 77 server fps and a floor of 64. The entity count reached 199,697, covering buildings, deployables and all else in the world. Up to 6,400 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hosted?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.31.130.21:28021.

Connecting

How can you connect to PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

If you would rather use the console, press F1 in Rust and enter client.connect 95.31.130.21:28021. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://mars.gamestores.app is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Other

jp0
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.