PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
Online 95.31.130.21:28021 checked 26m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 15:01 UTC, in 12h. Its biweekly schedule tag · low confidence
- usual gap
- 12.3 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 16players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 12hFri 30 Oct, 15:01 UTC
- in 6d 16hThu 5 Nov, 19:00 UTCFW
- in 14d 12hFri 13 Nov, 15:01 UTC
- in 28d 12hFri 27 Nov, 15:01 UTC
- in 34d 16hThu 3 Dec, 19:00 UTCFW
- in 42d 12hFri 11 Dec, 15:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 15:01 UTC13d ago |
15 | – | running | 3 |
3 OCT 2026Sat 3 Oct, 11:47 UTC26d ago |
17 | held half | 13.1 days | 5 |
1 OCT 2026Thu 1 Oct, 17:49 UTC FW28d ago |
16 | – | 1.7 days | 9 |
19 SEP 2026Sat 19 Sep, 09:32 UTC40d ago |
13 | held half | 12.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, which rules and settings apply?
By its name, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ gathers at 5x. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs a procedural map of size 4,500 with seed 1903688584, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Tags
Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ are 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
What is meant by the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
These are the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The average peak across its recent wipes is 16 players. The latest wipe peaked 26 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?
The prediction follows its tag, because too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are on record to confirm the schedule. On Friday 30 October at 15:01 UTC the next wipe is due. Its present world dates from 13 days 11 hours. A wipe schedule of every two weeks is published in its tags.
Players and ranking
How is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ ranked compared with the rest?
On player hours over seven days, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ takes #1,126, within the top 5% of ranked servers.
Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ quiet or crowded?
Filed under live counts: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, 1 players on 200 slots at present. Filed under seven-day figures: an average of 8 players and a peak of 21. Over the last 48 hours, 10:00 UTC drew the highest average: 14 players.
Server details
What version does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The server is live at this moment: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The uptime it reports puts the last restart at about 18 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ good?
The last 48 hours give an average of 77 server fps and a floor of 64. The entity count reached 199,697, covering buildings, deployables and all else in the world. Up to 6,400 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hosted?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.31.130.21:28021.
Connecting
How can you connect to PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
If you would rather use the console, press F1 in Rust and enter client.connect 95.31.130.21:28021. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://mars.gamestores.app is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.