Rust Server IndexCard catalogue of Rust servers

Holdings11,727 servers59,874 players176 fresh wipes

Call no.EU5X2113 On the shelf · online

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|

Online EU 95.31.130.21:28018 checked 11m ago

Subjects 1. 5x 2. biweekly wipes 3. modded4. oxide5. pve
Players now
2/ 200
1% full
7-day average
2
peak 9
Rank
#2,113
top 10% · #816 in EU
Last wipeWiped16 OCT2026 · 12d 19h ago
12d ago · biweekly schedule
Next wipe
1d 4h
Fri 30 Oct, 15:02 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246812:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:02 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

usual gap
12.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
50%else halves by day 4

Coming wipes

  1. in 1d 4hFri 30 Oct, 15:02 UTC
  2. in 7d 7hThu 5 Nov, 19:00 UTCFW
  3. in 15d 4hFri 13 Nov, 15:02 UTC
  4. in 29d 4hFri 27 Nov, 15:02 UTC
  5. in 35d 7hThu 3 Dec, 19:00 UTCFW
  6. in 43d 4hFri 11 Dec, 15:02 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 15:02 UTC12d ago
6 – running 0
3 OCT 2026Sat 3 Oct, 11:48 UTC25d ago
9 halved by day 4 13.1 days 7
1 OCT 2026Thu 1 Oct, 17:45 UTC FW27d ago
9 – 1.8 days 3
19 SEP 2026Sat 19 Sep, 09:32 UTC40d ago
6 held half 12.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU5X
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 34 on average
30/ 150
EU5X
CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsEU · groups of 8+ · 5x · biweekly · 6 on average
8/ 77
EU5X
FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 4 on average
2/ 200
EU5X
SPARTAN Premium|5X PvE/PvP|Zombie|PET|RaiD|MeT|Legendary|JETEU · groups of 8+ · 5x · biweekly · 2 on average
1/ 150
EU5X
Afterlife Survival Horror PVE 1-5x Events-RaidsEU · groups of 8+ · 5x · biweekly · 1 on average
1/ 40
EU10X
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 54 on average
39/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, which rules and settings apply?

Filed under gather rates: 5x, as the name of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| states. The group limit is 8 players, the game's default. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs a procedural map of size 4,500 with seed 1903688584, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Filed under these Rust Server Index lists is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|: 5x Rust servers, filed by gather rate, Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What is meant by the tags on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The server's own tags are listed here, and the game's server browser reads them: PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| when wipe day comes?

The average peak across its recent wipes is 8 players. The latest wipe peaked 24 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 4.

How often is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| wiped, and on what schedule?

The prediction follows its tag, because too few of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|'s wipes are on record to confirm the schedule. Dated for Friday 30 October at 15:02 UTC: its next wipe. Its present world dates from 12 days 19 hours. A wipe schedule of every two weeks is published in its tags.

Population

Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| sit in the rankings?

Filed under rankings: #2,113 for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| on seven-day player hours, #816 in Europe, top 10% overall.

Is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| quiet or crowded?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is currently showing 2 players on 200 slots. Averaged across seven days: 2 players, peaking at 9. Over the last 48 hours, 12:00 UTC drew the highest average: 5 players.

Operator and status

What version does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| use?

Rust network protocol 2635 and build 168909, on Windows, is what PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs. The protocol must match before you can join, and Steam takes care of updating it.

Is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| reachable, and does it stay up?

Right now PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is up and running. The uptime it reports puts the last restart at about 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| perform?

Averaged over the last 48 hours, server fps was 55, with a low of 39. The entity count reached 186,160, covering buildings, deployables and all else in the world. Up to 6,503 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 95.31.130.21:28018.

How to join

How can you connect to PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Enter client.connect 95.31.130.21:28018 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://mars.gamestores.app is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe The browser files it under Europe.

Other

jp0
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.