Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers50,841 players118 fresh wipes

Call no.15349 Off the shelf · offline

nameserver

Offline 95.27.69.172:28015 checked 4d ago

Subjects 1. modded2. oxide
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped3 OCT2026 · 25d 8h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 14:44 UTC25d ago
1 – running 1
25 SEP 2026Fri 25 Sep, 11:26 UTC33d ago
1 – 8.1 days 0
23 SEP 2026Wed 23 Sep, 17:24 UTC35d ago
1 – 1.8 days 1
16 SEP 2026Wed 16 Sep, 15:04 UTC42d ago
1 halved by day 5 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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46/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
45/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
50/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
9/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on nameserver?

You will find no gather rate in the name of nameserver. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on nameserver?

nameserver runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is nameserver filed under?

These lists on Rust Server Index take nameserver: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to nameserver, and what do they stand for?

These are the tags nameserver publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at nameserver?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 5.

Which wipe timetable does nameserver follow?

nameserver wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 8 hours is when its current world was made.

Players and ranking

What position does nameserver hold among Rust servers?

The seven-day player-hours ranking places nameserver at #15,349, among the top 69% of ranked servers.

Is nameserver quiet or crowded?

The last check found nameserver offline, last seen 4 days 16 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is nameserver on?

Rust network protocol 2635 and build 167781 on Windows is what you will find on nameserver. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of nameserver?

The server is down at this moment; the last sighting of nameserver was 4 days 16 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. On 14 September 2026 it was first seen by Rust Server Index.

Which region is nameserver in?

There is no region on record for nameserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.27.69.172:28015.

Joining the server

How can you connect to nameserver?

Two ways in. Type client.connect 95.27.69.172:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.