Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers38,888 players70 fresh wipes

Call no.14055 Off the shelf · offline

TEST

Offline 95.27.50.34:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,055
top 63%
Last wipeWiped22 OCT2026 · 5d 13h ago
5d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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EU
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On TEST, which rules and settings apply?

No gather rate appears in the name TEST. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on TEST?

A procedural map, generated by the game, is what TEST runs.

Tags and filters

On Rust Server Index, which lists and filters carry TEST?

These lists on Rust Server Index take TEST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to TEST, and what do they stand for?

These are the tags TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does TEST follow?

Its rhythm is not yet clear, since the record holds too few of TEST's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 13 hours.

Player counts

What position does TEST hold among Rust servers?

The seven-day player-hours ranking places TEST at #14,055, among the top 63% of ranked servers.

What does the player count on TEST look like?

Filed under offline: TEST, last seen 5 days 11 hours ago. Averaged across seven days: 0 players, peaking at 1.

Operator and status

What Rust version is TEST on?

Rust network protocol 2634 and build 167781, on Windows, is what TEST runs. Steam keeps your game updated, but the protocol must match for you to join.

Is TEST reachable, and does it stay up?

The server is down at this moment; the last sighting of TEST was 5 days 11 hours ago. Uptime for the last 5 full days came to 0%, 0 hours out of 120. The earliest sighting at Rust Server Index is 22 October 2026.

Which region is TEST in?

There is no region on record for TEST; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 95.27.50.34:28015.

Connecting

What steps lead onto TEST?

Two ways in. Type client.connect 95.27.50.34:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.