Rust Server IndexCard catalogue of Rust servers

Holdings11,729 servers69,238 players126 fresh wipes

Call no.8130 Off the shelf · offline

My Local RP Test

Offline 95.27.35.53:28015 checked 1d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#8,130
top 37%
Last wipeWiped25 OCT2026 · 2d 18h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75113:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 18:10 UTC2d ago
1 – running 0
25 OCT 2026Sun 25 Oct, 11:34 UTC3d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
185/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
133/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
173/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
148/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
18/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
52/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on My Local RP Test?

The name of My Local RP Test does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Local RP Test?

A procedural map, generated by the game, is what My Local RP Test runs.

Tags

On Rust Server Index, which lists and filters carry My Local RP Test?

The Rust Server Index lists that include My Local RP Test are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on My Local RP Test?

Filed under these tags, as published by My Local RP Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at My Local RP Test?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does My Local RP Test wipe?

My Local RP Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 2 days 18 hours.

Players and ranking

How is My Local RP Test ranked compared with the rest?

On player hours over seven days, My Local RP Test takes #8,130, within the top 37% of ranked servers.

How many players are on My Local RP Test at the moment?

Filed under offline: My Local RP Test, last seen 46 hours ago. Averaged across seven days: 1 players, peaking at 1. Over the last 48 hours, 13:00 UTC drew the highest average: 1 players.

Server details

What Rust version is My Local RP Test on?

Rust network protocol 2635 and build 168909, on Windows, is what My Local RP Test runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of My Local RP Test?

Last seen 46 hours ago, My Local RP Test is offline right now. Of the last 2 full days, 4 of 48 hours were up, 8% of the time. On 25 October 2026 it was first seen by Rust Server Index.

What is the location of My Local RP Test?

My Local RP Test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 95.27.35.53:28015.

Connecting

What steps lead onto My Local RP Test?

Two ways in. Type client.connect 95.27.35.53:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.