Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers37,607 players91 fresh wipes

Call no.13961 Off the shelf · offline

Testing server

Offline 95.26.144.93:28015 checked 41d ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#13,961
no region published
Last wipeWiped14 SEP2026 · 44d 10h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
8/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
4/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
1/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1/ 50
1/ 100
ShockRust | Blue | NoLimitno group limit · 155 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Testing server run?

You will find no gather rate in the name of Testing server. The server does not publish a group limit. The server runs hardcore, The hardest mode from Facepunch. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Testing server?

Generated by the game, the map is procedural on Testing server.

Tags

Where does Testing server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Testing server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the tags listed for Testing server?

These are the tags Testing server publishes; the game's server browser reads this list: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): The queue ceiling sits at 1; ts0 (Group limit): Team play is turned off; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Testing server follow?

Its rhythm is not yet clear, since the record holds too few of Testing server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 44 days 10 hours.

Population

What position does Testing server hold among Rust servers?

The seven-day player-hours ranking places Testing server at #13,961, among the top – of ranked servers.

How many players are on Testing server at the moment?

Filed under offline: Testing server, last seen 41 days 19 hours ago.

Operator and status

Which Rust build is Testing server running?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Testing server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Testing server?

Last seen 41 days 19 hours ago, Testing server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.

Which region is Testing server in?

Testing server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.26.144.93:28015.

How to join

What is the way onto Testing server?

Enter client.connect 95.26.144.93:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players The queue ceiling sits at 1.
ts0
Group limit Team play is turned off.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.