Rust Server IndexCard catalogue of Rust servers

Holdings11,735 servers53,199 players133 fresh wipes

Call no.13258 Off the shelf · offline

Testing server

Offline 95.26.144.122:28015 checked 43d ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,258
no region published
Last wipeWiped14 SEP2026 · 44d 7h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average
2/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
5/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
0/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
2/ 50
2/ 100
ShockRust | Blue | NoLimitno group limit · 157 on average
54/ 500
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Testing server?

The name of Testing server does not state a gather rate. The server does not publish a group limit. Filed under hardcore, The hardest mode from Facepunch. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Testing server?

A procedural map, generated by the game, is what Testing server runs.

Lists and filters

Which lists and filters on Rust Server Index is Testing server filed under?

The Rust Server Index lists that include Testing server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What is meant by the tags on Testing server?

The server's own tags are listed here, and the game's server browser reads them: Testing server gives gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp1 (Max players): The queue ceiling sits at 1; ts0 (Group limit): No teams here; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Testing server wipe?

The record holds too few of Testing server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 7 hours is when its current world was made.

Player counts

Where does Testing server sit in the rankings?

The seven-day player-hours ranking places Testing server at #13,258, among the top – of ranked servers.

Is Testing server quiet or crowded?

The last check found Testing server offline, last seen 43 days 6 hours ago.

Operator and status

What version does Testing server use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Testing server. To join you need the same protocol; Steam handles the update.

Is Testing server reachable, and does it stay up?

The server is down at this moment; the last sighting of Testing server was 43 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Which region is Testing server in?

No region is published by Testing server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 95.26.144.122:28015.

How to join

What is the way onto Testing server?

Enter client.connect 95.26.144.122:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp1
Max players The queue ceiling sits at 1.
ts0
Group limit No teams here.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.