Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers68,833 players119 fresh wipes

Call no.10614 Off the shelf · offline

Testing server

Offline 95.26.141.6:28015 checked 6d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,614
top 48%
Last wipeWiped21 OCT2026 · 6d 20h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Testing server, which rules and settings apply?

The name of Testing server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Tags

On Rust Server Index, which lists and filters carry Testing server?

These lists on Rust Server Index take Testing server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Testing server?

These are the tags Testing server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Testing server wipe?

Its rhythm is not yet clear, since the record holds too few of Testing server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 20 hours.

Players and ranking

Where does Testing server sit in the rankings?

Filed under rankings: #10,614 for Testing server on seven-day player hours, top 48% overall.

What does the player count on Testing server look like?

Filed under offline: Testing server, last seen 6 days 1 hours ago. The seven-day average is 1 players; the peak reached 1.

Server facts

What Rust version is Testing server on?

Rust network protocol 2634 and build 167781, on Windows, is what Testing server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Testing server, and is it online now?

The server is down at this moment; the last sighting of Testing server was 6 days 1 hours ago. Of the last 5 full days, 0 of 120 hours were up, 0% of the time. It was first recorded by Rust Server Index on 22 October 2026.

Where in the world is Testing server hosted?

There is no region on record for Testing server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 95.26.141.6:28015.

Connecting

What steps lead onto Testing server?

Enter client.connect 95.26.141.6:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.