Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players23 fresh wipes

Call no.15489 Off the shelf · offline

Testing server

Offline 95.26.141.60:28015 checked 42d ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,489
no region published
Last wipeWiped14 SEP2026 · 44d 3h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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1/ 100
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OC
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1/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Testing server run?

The name of Testing server does not state a gather rate. No group limit is published. The server runs hardcore, Facepunch's toughest setting. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Testing server?

A procedural map, generated by the game, is what Testing server runs.

Tags and filters

Where does Testing server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Testing server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which tags are attached to Testing server, and what do they stand for?

Filed under these tags, as published by Testing server and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp1 (Max players): 1 slots are available; ts0 (Group limit): Team play is turned off; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Testing server follow?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 44 days 3 hours.

Population

Where does Testing server sit in the rankings?

Filed under rankings: #15,489 for Testing server on seven-day player hours, top – overall.

What does the player count on Testing server look like?

The last check found Testing server offline, last seen 42 days 5 hours ago.

Operator and status

What Rust version is Testing server on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Testing server. The protocol must match before you can join, and Steam takes care of updating it.

Is Testing server reachable, and does it stay up?

The server is down at this moment; the last sighting of Testing server was 42 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 September 2026.

What is the location of Testing server?

No region is published by Testing server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.26.141.60:28015.

How to join

What steps lead onto Testing server?

Two ways in. Type client.connect 95.26.141.60:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp1
Max players 1 slots are available.
ts0
Group limit Team play is turned off.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.