Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers33,948 players69 fresh wipes

Call no.13341 Off the shelf · offline

Testing server

Offline 95.26.139.157:28015 checked 41d ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,341
no region published
Last wipeWiped14 SEP2026 · 43d 13h ago
43d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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6/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
2/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
1/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
0/ 50
0/ 100
ShockRust | Blue | NoLimitno group limit · 158 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Testing server run?

You will find no gather rate in the name of Testing server. The server does not publish a group limit. The server runs hardcore, The hardest mode from Facepunch. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Testing server?

Testing server runs a procedural map, which the game generates.

Tags and filters

Where does Testing server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Testing server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which tags are attached to Testing server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Testing server gives gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): 1 slots are available; ts0 (Group limit): No teams here; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Testing server wipe?

The record holds too few of Testing server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 43 days 13 hours.

Players and ranking

How is Testing server ranked compared with the rest?

Filed under rankings: #13,341 for Testing server on seven-day player hours, top – overall.

Is Testing server quiet or crowded?

Filed under offline: Testing server, last seen 41 days 9 hours ago.

Server facts

What Rust version is Testing server on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Testing server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Testing server, and is it online now?

As of now Testing server is offline, with its last appearance 41 days 9 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 16 September 2026.

What is the location of Testing server?

No region is published by Testing server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 95.26.139.157:28015.

How to join

How can you connect to Testing server?

Enter client.connect 95.26.139.157:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players 1 slots are available.
ts0
Group limit No teams here.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.