Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.11243 Off the shelf · offline

Testing server

Offline 95.26.139.13:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#11,243
top 50%
Last wipeWiped26 OCT2026 · 2d 14h ago
2d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Testing server run?

You will find no gather rate in the name of Testing server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry Testing server?

These lists on Rust Server Index take Testing server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Testing server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Testing server gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does Testing server wipe?

Testing server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 14 hours.

Players and ranking

Where does Testing server sit in the rankings?

The seven-day player-hours ranking places Testing server at #11,243, among the top 50% of ranked servers.

How many players are on Testing server at the moment?

At present Testing server is offline; its last sighting was 2 days 13 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Operator and status

Which Rust build is Testing server running?

Rust network protocol 2635 and build 168909, on Windows, is what Testing server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Testing server reachable, and does it stay up?

The server is down at this moment; the last sighting of Testing server was 2 days 13 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. It was first recorded by Rust Server Index on 26 October 2026.

Where in the world is Testing server hosted?

Testing server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 95.26.139.13:28015.

Joining the server

How can you connect to Testing server?

Enter client.connect 95.26.139.13:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.