Rust Server IndexCard catalogue of Rust servers

Holdings11,690 servers52,970 players137 fresh wipes

Call no.13350 Off the shelf · offline

Testing server

Offline 95.26.136.6:28015 checked 43d ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,350
no region published
Last wipeWiped14 SEP2026 · 44d 18h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
0/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
1/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
2/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1/ 50
1/ 100
ShockRust | Blue | NoLimitno group limit · 149 on average
132/ 500
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Testing server, which rules and settings apply?

You will find no gather rate in the name of Testing server. The server does not publish a group limit. The server runs hardcore, Facepunch's most difficult mode. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Testing server?

Testing server runs a procedural map, which the game generates.

Tags

Where does Testing server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Testing server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What is meant by the tags on Testing server?

These are the tags Testing server publishes; the game's server browser reads this list: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): Player cap: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Testing server follow?

Its rhythm is not yet clear, since the record holds too few of Testing server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 44 days 18 hours is when its current world was made.

Players and ranking

Where does Testing server sit in the rankings?

Filed under rankings: #13,350 for Testing server on seven-day player hours, top – overall.

How many players are on Testing server at the moment?

Filed under offline: Testing server, last seen 43 days ago.

Server facts

What version does Testing server use?

Rust network protocol 2633 and build 163794, on Windows, is what Testing server runs. To join you need the same protocol; Steam handles the update.

Is Testing server reachable, and does it stay up?

Last seen 43 days ago, Testing server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 September 2026.

What is the location of Testing server?

There is no region on record for Testing server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 95.26.136.6:28015.

Joining the server

What is the way onto Testing server?

If you would rather use the console, press F1 in Rust and enter client.connect 95.26.136.6:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players Player cap: 1.
ts0
Group limit Teams are disabled.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.