Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players83 fresh wipes

Call no.15090 Off the shelf · offline

my test server

Offline 95.25.139.76:28015 checked 38d ago

Subjects 1. modded2. oxide
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,090
no region published
Last wipeWiped19 SEP2026 · 39d 5h ago
39d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 SEP 2026Sat 19 Sep, 12:55 UTC39d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On my test server, which rules and settings apply?

No gather rate appears in the name my test server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on my test server?

my test server runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is my test server filed under?

These lists on Rust Server Index take my test server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to my test server, and what do they stand for?

Filed under these tags, as published by my test server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): Player cap: 15; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at my test server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

Which wipe timetable does my test server follow?

The record holds too few of my test server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 39 days 5 hours.

Population

How is my test server ranked compared with the rest?

The seven-day player-hours ranking places my test server at #15,090, among the top – of ranked servers.

Is my test server quiet or crowded?

The last check found my test server offline, last seen 38 days 23 hours ago.

Server facts

Which Rust build is my test server running?

Rust network protocol 2633 and build 164530, on Windows, is what my test server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of my test server?

The server is down at this moment; the last sighting of my test server was 38 days 23 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 19 September 2026.

What is the location of my test server?

There is no region on record for my test server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.25.139.76:28015.

Joining the server

How can you connect to my test server?

If you would rather use the console, press F1 in Rust and enter client.connect 95.25.139.76:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players Player cap: 15.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build The game build here is 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.