Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers36,787 players75 fresh wipes

Call no.14607 Off the shelf · offline

1

Offline 95.24.169.117:28015 checked 21d ago

Subjects 1. modded2. oxide
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,607
top 66%
Last wipeWiped3 OCT2026 · 25d 21h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 10:04 UTC25d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 18:00 UTC FW27d ago
2 – 1.7 days 2
26 SEP 2026Sat 26 Sep, 15:46 UTC32d ago
2 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
72/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
100/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
35/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on 1?

The name of 1 does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 1?

A procedural map, generated by the game, is what 1 runs.

Lists and filters

On Rust Server Index, which lists and filters carry 1?

Filed under these Rust Server Index lists is 1: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for 1?

These are the tags 1 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at 1?

The average peak across its recent wipes is 2 players. The latest wipe peaked 7 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does 1 wipe?

There is no next wipe to predict for 1, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 21 hours is when its current world was made.

Player counts

Where does 1 sit in the rankings?

On player hours over seven days, 1 takes #14,607, within the top 66% of ranked servers.

What does the player count on 1 look like?

The last check found 1 offline, last seen 21 days 12 hours ago.

Operator and status

What version does 1 use?

Rust network protocol 2634 and build 166494 on Windows is what you will find on 1. To join you need the same protocol; Steam handles the update.

Is 1 reachable, and does it stay up?

The server is down at this moment; the last sighting of 1 was 21 days 12 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 16 September 2026 it was first seen by Rust Server Index.

Which region is 1 in?

There is no region on record for 1; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.24.169.117:28015.

How to join

What is the way onto 1?

Enter client.connect 95.24.169.117:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.