Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers35,972 players94 fresh wipes

Call no.4085 On the shelf · online

FarmRust Test Server

Online 95.217.145.85:30010 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 25
0% full
7-day average
0
peak 3
Rank
#4,085
top 18%
Last wipeWiped26 OCT2026 · 2d 12h ago
2d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 14:03 UTC2d ago
1 – running 0
19 OCT 2026Mon 19 Oct, 00:20 UTC10d ago
3 held half 7.6 days 0
18 OCT 2026Sun 18 Oct, 12:00 UTC10d ago
3 – 0.5 days 0
16 OCT 2026Fri 16 Oct, 21:14 UTC12d ago
3 – 1.6 days 0
15 OCT 2026Thu 15 Oct, 20:22 UTC13d ago
3 – 1 days 0
15 OCT 2026Thu 15 Oct, 12:56 UTC13d ago
3 – 0.3 days 2
11 OCT 2026Sun 11 Oct, 08:50 UTC17d ago
2 held half 4.2 days 0
2 OCT 2026Fri 2 Oct, 06:50 UTC26d ago
4 halved by day 6 9.1 days 0
1 OCT 2026Thu 1 Oct, 18:01 UTC FW27d ago
4 – 0.5 days 1
1 OCT 2026Thu 1 Oct, 05:52 UTC27d ago
4 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On FarmRust Test Server, which rules and settings apply?

No gather rate appears in the name FarmRust Test Server. The group limit is 50 players. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on FarmRust Test Server?

Generated by the game, the procedural map of FarmRust Test Server has size 5,000 and seed 720144397. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is FarmRust Test Server filed under?

Filed under these Rust Server Index lists is FarmRust Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Who operates FarmRust Test Server?

A farmrust.com hostname is published by FarmRust Test Server, and by 1 other server we track; the same operator most likely runs them.

Which tags are attached to FarmRust Test Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: FarmRust Test Server gives gmvanilla (Game mode): Filed under vanilla survival; mp25 (Max players): Player cap: 25; ts50 (Group limit): 50 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on FarmRust Test Server?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is FarmRust Test Server wiped, and on what schedule?

No next wipe can be predicted for FarmRust Test Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 2 days 12 hours.

Players and ranking

Where does FarmRust Test Server sit in the rankings?

On player hours over seven days, FarmRust Test Server takes #4,085, within the top 18% of ranked servers.

How many players are on FarmRust Test Server at the moment?

FarmRust Test Server is currently showing 0 players on 25 slots. The seven-day average is 0 players; the peak reached 3. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does FarmRust Test Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on FarmRust Test Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of FarmRust Test Server?

You will find FarmRust Test Server online as of now. Its reported uptime gives the last restart as roughly 21 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on FarmRust Test Server good?

Server fps held at 100 on average across the last 48 hours, never dropping below 95. Buildings, deployables and everything else in the world came to as many as 148,649 entities. Up to 5,539 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is FarmRust Test Server hosted?

No region is published by FarmRust Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.217.145.85:30010.

Connecting

What is the way onto FarmRust Test Server?

Two ways in. Type client.connect 95.217.145.85:30010 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/NJP2dFaB2c.

Subject headings explained

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp25
Max players Player cap: 25.
ts50
Group limit 50 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.