PROJECT ZERO | Story Co-op Survival
Offline 95.216.93.121:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On PROJECT ZERO | Story Co-op Survival, which rules and settings apply?
The name of PROJECT ZERO | Story Co-op Survival does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on PROJECT ZERO | Story Co-op Survival?
Size 3,500, seed 20470317: the game generates the procedural map on PROJECT ZERO | Story Co-op Survival. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does PROJECT ZERO | Story Co-op Survival appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is PROJECT ZERO | Story Co-op Survival: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on PROJECT ZERO | Story Co-op Survival?
Filed under these tags, as published by PROJECT ZERO | Story Co-op Survival and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
Which wipe timetable does PROJECT ZERO | Story Co-op Survival follow?
The record holds too few of PROJECT ZERO | Story Co-op Survival's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 56 days.
Population
What position does PROJECT ZERO | Story Co-op Survival hold among Rust servers?
The seven-day player-hours ranking places PROJECT ZERO | Story Co-op Survival at #15,967, among the top 71% of ranked servers.
Is PROJECT ZERO | Story Co-op Survival quiet or crowded?
At present PROJECT ZERO | Story Co-op Survival is offline; its last sighting was 24 days ago.
Server details
What Rust version is PROJECT ZERO | Story Co-op Survival on?
Rust network protocol 2632 and build 162434 on Linux is what you will find on PROJECT ZERO | Story Co-op Survival. The protocol must match before you can join, and Steam takes care of updating it.
Is PROJECT ZERO | Story Co-op Survival reachable, and does it stay up?
The server is down at this moment; the last sighting of PROJECT ZERO | Story Co-op Survival was 24 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Which region is PROJECT ZERO | Story Co-op Survival in?
No region is published by PROJECT ZERO | Story Co-op Survival. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.216.93.121:28015.
How to join
What is the way onto PROJECT ZERO | Story Co-op Survival?
Two ways in. Type client.connect 95.216.93.121:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.