Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers35,972 players94 fresh wipes

Call no.15311 Off the shelf · offline

KILLFEED-ISOLATED

Offline 95.182.82.154:28925 checked 9d ago

Subjects 1. modded2. carbon
Players now
0/ ?
7-day average
0
peak –
Rank
#15,311
top 70%
Last wipeWiped19 OCT2026 · 9d 17h ago
9d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 09:23 UTC9d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 154 on average
15/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
31/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
14/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
1/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On KILLFEED-ISOLATED, which rules and settings apply?

The name of KILLFEED-ISOLATED does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on KILLFEED-ISOLATED?

Generated by the game, the map is procedural on KILLFEED-ISOLATED.

Lists and filters

Where does KILLFEED-ISOLATED appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is KILLFEED-ISOLATED: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for KILLFEED-ISOLATED?

The server's own tags are listed here, and the game's server browser reads them: KILLFEED-ISOLATED gives gmrust (Game mode): Rust survival, as standard; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at KILLFEED-ISOLATED?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is KILLFEED-ISOLATED wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of KILLFEED-ISOLATED's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 9 days 17 hours.

Player counts

Where does KILLFEED-ISOLATED sit in the rankings?

The seven-day player-hours ranking places KILLFEED-ISOLATED at #15,311, among the top 70% of ranked servers.

What does the player count on KILLFEED-ISOLATED look like?

The last check found KILLFEED-ISOLATED offline, last seen 9 days 16 hours ago.

Server facts

Which Rust build is KILLFEED-ISOLATED running?

Rust network protocol 2634 and build 167781, on Windows, is what KILLFEED-ISOLATED runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is KILLFEED-ISOLATED, and is it online now?

As of now KILLFEED-ISOLATED is offline, with its last appearance 9 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 17 October 2026.

Which region is KILLFEED-ISOLATED in?

KILLFEED-ISOLATED gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 95.182.82.154:28925.

How to join

What is the way onto KILLFEED-ISOLATED?

Enter client.connect 95.182.82.154:28925 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.