Solo Frontier TEST - acceptance
Offline 95.182.106.67:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Solo Frontier TEST - acceptance, which rules and settings apply?
No gather rate appears in the name Solo Frontier TEST - acceptance. There is no published group limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Solo Frontier TEST - acceptance?
A procedural map, generated by the game, is what Solo Frontier TEST - acceptance runs.
Tags
Where does Solo Frontier TEST - acceptance appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Solo Frontier TEST - acceptance are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which tags are attached to Solo Frontier TEST - acceptance, and what do they stand for?
These are the tags Solo Frontier TEST - acceptance publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts0 (Group limit): Team play is turned off; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): Build on file: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does Solo Frontier TEST - acceptance wipe?
The record holds too few of Solo Frontier TEST - acceptance's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 days 15 hours.
Population
How is Solo Frontier TEST - acceptance ranked compared with the rest?
On player hours over seven days, Solo Frontier TEST - acceptance takes #15,394, within the top 71% of ranked servers.
How many players are on Solo Frontier TEST - acceptance at the moment?
The last check found Solo Frontier TEST - acceptance offline, last seen 16 days 1 hours ago.
Operator and status
Which Rust build is Solo Frontier TEST - acceptance running?
Rust network protocol 2634 and build 166494 on Windows is what you will find on Solo Frontier TEST - acceptance. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Solo Frontier TEST - acceptance?
As of now Solo Frontier TEST - acceptance is offline, with its last appearance 16 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 12 October 2026 it was first seen by Rust Server Index.
What is the location of Solo Frontier TEST - acceptance?
Solo Frontier TEST - acceptance gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 95.182.106.67:28115.
Connecting
How can you connect to Solo Frontier TEST - acceptance?
Two ways in. Type client.connect 95.182.106.67:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y
Game
gmrust
mp20
ts0
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.