Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players107 fresh wipes

Call no.15424 Off the shelf · offline

Timeweb Cloud

Offline 95.181.59.158:28015 checked 40d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,424
no region published
Last wipeWiped18 SEP2026 · 40d 10h ago
40d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 SEP 2026Fri 18 Sep, 07:49 UTC40d ago
1 – running 1
18 SEP 2026Fri 18 Sep, 01:08 UTC40d ago
1 – 0.3 days 1
17 SEP 2026Thu 17 Sep, 03:43 UTC41d ago
1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Timeweb Cloud, which rules and settings apply?

The name of Timeweb Cloud does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Timeweb Cloud?

Timeweb Cloud runs a procedural map, which the game generates.

Lists and filters

Where does Timeweb Cloud appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Timeweb Cloud: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Timeweb Cloud, and what do they stand for?

These are the tags Timeweb Cloud publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Timeweb Cloud?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is Timeweb Cloud wiped, and on what schedule?

No next wipe can be predicted for Timeweb Cloud: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 10 hours is when its current world was made.

Players and ranking

Where does Timeweb Cloud sit in the rankings?

The seven-day player-hours ranking places Timeweb Cloud at #15,424, among the top – of ranked servers.

What does the player count on Timeweb Cloud look like?

Filed under offline: Timeweb Cloud, last seen 40 days 10 hours ago.

Server facts

Which Rust build is Timeweb Cloud running?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Timeweb Cloud. To join you need the same protocol; Steam handles the update.

Is Timeweb Cloud reachable, and does it stay up?

As of now Timeweb Cloud is offline, with its last appearance 40 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 17 September 2026.

Where in the world is Timeweb Cloud hosted?

Timeweb Cloud gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 95.181.59.158:28015.

How to join

What steps lead onto Timeweb Cloud?

If you would rather use the console, press F1 in Rust and enter client.connect 95.181.59.158:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players 5 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.