Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers55,156 players134 fresh wipes

Call no.6461 Off the shelf · offline

RUST COMBAT | Training

Offline 95.165.66.56:28015 checked 2d ago

Subjects 1. modded2. carbon
Players now
0/ 40
0% full
7-day average
0
peak 4
Rank
#6,461
top 29%
Last wipeWiped15 OCT2026 · 13d 4h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
67%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 12:36 UTC5d ago
4 – running 0
19 OCT 2026Mon 19 Oct, 12:51 UTC9d ago
6 held half 4 days 0
16 OCT 2026Fri 16 Oct, 12:07 UTC12d ago
9 halved by day 1 3 days 2
15 OCT 2026Thu 15 Oct, 18:10 UTC13d ago
9 – 0.7 days 1
9 OCT 2026Fri 9 Oct, 02:18 UTC19d ago
1 held half 6.7 days 1
8 OCT 2026Thu 8 Oct, 01:11 UTC20d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 162/ 999
NA 186/ 999
OC 42/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
22/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
8/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RUST COMBAT | Training run?

No gather rate appears in the name RUST COMBAT | Training. A maximum of 20 players per group applies. The server runs combat training, practice for aim and PvP, with loot given out. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Tags

Where does RUST COMBAT | Training appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RUST COMBAT | Training are Modded Rust servers, filed by play style, Aim training servers, filed, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on RUST COMBAT | Training?

These are the tags RUST COMBAT | Training publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts20 (Group limit): 20 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^c (Creative): Creative mode: no gathering, and you build what you like; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on RUST COMBAT | Training?

At their busiest, its recent wipes drew 6 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 67% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does RUST COMBAT | Training follow?

No next wipe can be predicted for RUST COMBAT | Training: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 4 hours.

Population

Where does RUST COMBAT | Training sit in the rankings?

Filed under rankings: #6,461 for RUST COMBAT | Training on seven-day player hours, top 29% overall.

What does the player count on RUST COMBAT | Training look like?

At present RUST COMBAT | Training is offline; its last sighting was 2 days 3 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 4.

Server facts

Which Rust build is RUST COMBAT | Training running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on RUST COMBAT | Training. Steam keeps your game updated, but the protocol must match for you to join.

Is RUST COMBAT | Training reachable, and does it stay up?

Last seen 2 days 3 hours ago, RUST COMBAT | Training is offline right now. Uptime for the last 7 full days came to 31%, 52 hours out of 168. On 6 October 2026 it was first seen by Rust Server Index.

Which region is RUST COMBAT | Training in?

No region is published by RUST COMBAT | Training. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 95.165.66.56:28015.

Joining the server

What steps lead onto RUST COMBAT | Training?

If you would rather use the console, press F1 in Rust and enter client.connect 95.165.66.56:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts20
Group limit 20 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.