RUST COMBAT | Training
Offline 95.165.66.56:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 67%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 12:36 UTC5d ago |
4 | – | running | 0 |
19 OCT 2026Mon 19 Oct, 12:51 UTC9d ago |
6 | held half | 4 days | 0 |
16 OCT 2026Fri 16 Oct, 12:07 UTC12d ago |
9 | halved by day 1 | 3 days | 2 |
15 OCT 2026Thu 15 Oct, 18:10 UTC13d ago |
9 | – | 0.7 days | 1 |
9 OCT 2026Fri 9 Oct, 02:18 UTC19d ago |
1 | held half | 6.7 days | 1 |
8 OCT 2026Thu 8 Oct, 01:11 UTC20d ago |
1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RUST COMBAT | Training run?
No gather rate appears in the name RUST COMBAT | Training. A maximum of 20 players per group applies. The server runs combat training, practice for aim and PvP, with loot given out. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Tags
Where does RUST COMBAT | Training appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RUST COMBAT | Training are Modded Rust servers, filed by play style, Aim training servers, filed, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on RUST COMBAT | Training?
These are the tags RUST COMBAT | Training publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts20 (Group limit): 20 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^c (Creative): Creative mode: no gathering, and you build what you like; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on RUST COMBAT | Training?
At their busiest, its recent wipes drew 6 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 67% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does RUST COMBAT | Training follow?
No next wipe can be predicted for RUST COMBAT | Training: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 4 hours.
Population
Where does RUST COMBAT | Training sit in the rankings?
Filed under rankings: #6,461 for RUST COMBAT | Training on seven-day player hours, top 29% overall.
What does the player count on RUST COMBAT | Training look like?
At present RUST COMBAT | Training is offline; its last sighting was 2 days 3 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 4.
Server facts
Which Rust build is RUST COMBAT | Training running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on RUST COMBAT | Training. Steam keeps your game updated, but the protocol must match for you to join.
Is RUST COMBAT | Training reachable, and does it stay up?
Last seen 2 days 3 hours ago, RUST COMBAT | Training is offline right now. Uptime for the last 7 full days came to 31%, 52 hours out of 168. On 6 October 2026 it was first seen by Rust Server Index.
Which region is RUST COMBAT | Training in?
No region is published by RUST COMBAT | Training. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 95.165.66.56:28015.
Joining the server
What steps lead onto RUST COMBAT | Training?
If you would rather use the console, press F1 in Rust and enter client.connect 95.165.66.56:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20
Game
gmrust
mp40
ts20
v2635
cs168909
ptrak
$r?
Gameplay
^c
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.