Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers35,650 players66 fresh wipes

Call no.16009 Off the shelf · offline

ANCHOR TEST - local stand

Offline 95.105.76.2:28115 checked 23d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#16,009
top 71%
Last wipeWiped4 OCT2026 · 23d 17h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 12:28 UTC23d ago
0 – running 0
24 SEP 2026Thu 24 Sep, 17:31 UTC33d ago
0 – 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
82/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
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EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On ANCHOR TEST - local stand, which rules and settings apply?

You will find no gather rate in the name of ANCHOR TEST - local stand. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on ANCHOR TEST - local stand?

Generated by the game, the map is procedural on ANCHOR TEST - local stand.

Lists and filters

Where does ANCHOR TEST - local stand appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is ANCHOR TEST - local stand: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to ANCHOR TEST - local stand, and what do they stand for?

These are the tags ANCHOR TEST - local stand publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on ANCHOR TEST - local stand when wipe day comes?

Its recent wipes averaged 0 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does ANCHOR TEST - local stand follow?

The record holds too few of ANCHOR TEST - local stand's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 23 days 17 hours.

Population

Where does ANCHOR TEST - local stand sit in the rankings?

The seven-day player-hours ranking places ANCHOR TEST - local stand at #16,009, among the top 71% of ranked servers.

Is ANCHOR TEST - local stand quiet or crowded?

At present ANCHOR TEST - local stand is offline; its last sighting was 23 days 17 hours ago.

Operator and status

Which Rust build is ANCHOR TEST - local stand running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on ANCHOR TEST - local stand. To join you need the same protocol; Steam handles the update.

How reliable is ANCHOR TEST - local stand, and is it online now?

The server is down at this moment; the last sighting of ANCHOR TEST - local stand was 23 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 24 September 2026.

What is the location of ANCHOR TEST - local stand?

There is no region on record for ANCHOR TEST - local stand; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.105.76.2:28115.

Connecting

What is the way onto ANCHOR TEST - local stand?

If you would rather use the console, press F1 in Rust and enter client.connect 95.105.76.2:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.