ServerName
Offline 94.249.225.153:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:11 UTC FW28d ago |
0 | – | running | 1 |
28 SEP 2026Mon 28 Sep, 20:05 UTC30d ago |
1 | held half | 2.9 days | 1 |
27 SEP 2026Sun 27 Sep, 20:03 UTC31d ago |
1 | – | 1 days | 1 |
21 SEP 2026Mon 21 Sep, 18:58 UTC38d ago |
1 | held half | 6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On ServerName, which rules and settings apply?
You will find no gather rate in the name of ServerName. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in use on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Tags and filters
Which lists and filters on Rust Server Index is ServerName filed under?
Filed under these Rust Server Index lists is ServerName: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on ServerName?
The server's own tags are listed here, and the game's server browser reads them: ServerName gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on ServerName when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 21 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
When does ServerName wipe?
No next wipe can be predicted for ServerName: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 28 days 1 hours.
Player counts
How is ServerName ranked compared with the rest?
The seven-day player-hours ranking places ServerName at #15,920, among the top 70% of ranked servers.
Is ServerName quiet or crowded?
At present ServerName is offline; its last sighting was 27 days 3 hours ago.
Server details
What version does ServerName use?
Rust network protocol 2634 and build 166494, on Windows, is what ServerName runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of ServerName?
The server is down at this moment; the last sighting of ServerName was 27 days 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 21 September 2026.
What is the location of ServerName?
ServerName gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 94.249.225.153:28015.
Joining the server
How can you connect to ServerName?
Enter client.connect 94.249.225.153:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.