Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers104,326 players514 fresh wipes

Call no.15920 Off the shelf · offline

ServerName

Offline 94.249.225.153:28015 checked 27d ago

Subjects 1. modded2. carbon
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,920
top 70%
Last wipeWiped1 OCT2026 · 28d 1h ago
28d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:11 UTC FW28d ago
0 – running 1
28 SEP 2026Mon 28 Sep, 20:05 UTC30d ago
1 held half 2.9 days 1
27 SEP 2026Sun 27 Sep, 20:03 UTC31d ago
1 – 1 days 1
21 SEP 2026Mon 21 Sep, 18:58 UTC38d ago
1 held half 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
109/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
176/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
70/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
211/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
347/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

On ServerName, which rules and settings apply?

You will find no gather rate in the name of ServerName. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on ServerName?

A procedural map, generated by the game, is what ServerName runs.

Tags and filters

Which lists and filters on Rust Server Index is ServerName filed under?

Filed under these Rust Server Index lists is ServerName: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on ServerName?

The server's own tags are listed here, and the game's server browser reads them: ServerName gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on ServerName when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 21 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

When does ServerName wipe?

No next wipe can be predicted for ServerName: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 28 days 1 hours.

Player counts

How is ServerName ranked compared with the rest?

The seven-day player-hours ranking places ServerName at #15,920, among the top 70% of ranked servers.

Is ServerName quiet or crowded?

At present ServerName is offline; its last sighting was 27 days 3 hours ago.

Server details

What version does ServerName use?

Rust network protocol 2634 and build 166494, on Windows, is what ServerName runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of ServerName?

The server is down at this moment; the last sighting of ServerName was 27 days 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 21 September 2026.

What is the location of ServerName?

ServerName gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 94.249.225.153:28015.

Joining the server

How can you connect to ServerName?

Enter client.connect 94.249.225.153:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build The game build here is 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.