Rust Server IndexCard catalogue of Rust servers

Holdings11,676 servers50,509 players130 fresh wipes

Call no.13233 Off the shelf · offline

nameserver

Offline 94.249.203.167:28015 checked 37d ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,233
top 58%
Last wipeWiped18 SEP2026 · 40d 15h ago
40d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 SEP 2026Fri 18 Sep, 18:29 UTC40d ago
– – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On nameserver, which rules and settings apply?

The name of nameserver does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned off.

What is the map on nameserver?

Generated by the game, the map is procedural on nameserver.

Tags and filters

Where does nameserver appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take nameserver: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to nameserver, and what do they stand for?

Filed under these tags, as published by nameserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does nameserver wipe?

Its rhythm is not yet clear, since the record holds too few of nameserver's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 40 days 15 hours.

Players and ranking

Where does nameserver sit in the rankings?

Filed under rankings: #13,233 for nameserver on seven-day player hours, top 58% overall.

How many players are on nameserver at the moment?

Filed under offline: nameserver, last seen 37 days 14 hours ago.

Operator and status

What Rust version is nameserver on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on nameserver. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of nameserver?

Last seen 37 days 14 hours ago, nameserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of nameserver?

nameserver gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 94.249.203.167:28015.

Connecting

What steps lead onto nameserver?

If you would rather use the console, press F1 in Rust and enter client.connect 94.249.203.167:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.