Rust Devblog 299 [No-Steam / Oxide]
Offline 94.249.148.16:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Rust Devblog 299 [No-Steam / Oxide], which rules and settings apply?
You will find no gather rate in the name of Rust Devblog 299 [No-Steam / Oxide]. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned off.
Which map is in use on Rust Devblog 299 [No-Steam / Oxide]?
Generated by the game, the map is procedural on Rust Devblog 299 [No-Steam / Oxide].
Tags
Which lists and filters on Rust Server Index is Rust Devblog 299 [No-Steam / Oxide] filed under?
These lists on Rust Server Index take Rust Devblog 299 [No-Steam / Oxide]: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Rust Devblog 299 [No-Steam / Oxide], and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Rust Devblog 299 [No-Steam / Oxide] gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2594 (Protocol): The protocol is 2594; older or newer clients cannot join; cs128111 (Build): Build on file: 128111; ptrak (Networking): Networking runs on RakNet, the game's default layer; $reu2 (Region code): Filed under the region code eu2; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is Rust Devblog 299 [No-Steam / Oxide] wiped, and on what schedule?
The record holds too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 3 days 12 hours.
Players and ranking
How is Rust Devblog 299 [No-Steam / Oxide] ranked compared with the rest?
The seven-day player-hours ranking places Rust Devblog 299 [No-Steam / Oxide] at #14,918, among the top 67% of ranked servers.
How many players are on Rust Devblog 299 [No-Steam / Oxide] at the moment?
Filed under offline: Rust Devblog 299 [No-Steam / Oxide], last seen 2 days 23 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server facts
What version does Rust Devblog 299 [No-Steam / Oxide] use?
Rust network protocol 2594 and build 128111, on Windows, is what Rust Devblog 299 [No-Steam / Oxide] runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Rust Devblog 299 [No-Steam / Oxide] reachable, and does it stay up?
As of now Rust Devblog 299 [No-Steam / Oxide] is offline, with its last appearance 2 days 23 hours ago. Of the last 2 full days, 1 of 48 hours were up, 2% of the time. It was first recorded by Rust Server Index on 26 October 2026.
Where in the world is Rust Devblog 299 [No-Steam / Oxide] hosted?
No region appears in what Rust Devblog 299 [No-Steam / Oxide] publishes, but its region code is eu2. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 94.249.148.16:28015.
Connecting
What is the way onto Rust Devblog 299 [No-Steam / Oxide]?
Two ways in. Type client.connect 94.249.148.16:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z
Game
gmrust
mp50
ts8
v2594
cs128111
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.