Rust Server IndexCard catalogue of Rust servers

Holdings11,608 servers34,356 players71 fresh wipes

Call no.14089 Off the shelf · offline

Rust Devblog Server

Offline 94.229.27.161:28015 checked 13d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,089
top 65%
Last wipeWiped28 SEP2026 · 31d 6h ago
31d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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59/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
93/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
31/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
9/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Rust Devblog Server, which rules and settings apply?

You will find no gather rate in the name of Rust Devblog Server. The server does not publish a group limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Rust Devblog Server?

Rust Devblog Server runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Rust Devblog Server filed under?

These lists on Rust Server Index take Rust Devblog Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which tags are attached to Rust Devblog Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Rust Devblog Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; hil2cpp (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does Rust Devblog Server wipe?

Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 31 days 6 hours.

Player counts

Where does Rust Devblog Server sit in the rankings?

Filed under rankings: #14,089 for Rust Devblog Server on seven-day player hours, top 65% overall.

How many players are on Rust Devblog Server at the moment?

The last check found Rust Devblog Server offline, last seen 13 days 1 hours ago.

Server facts

What version does Rust Devblog Server use?

Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. To join you need the same protocol; Steam handles the update.

Is Rust Devblog Server reachable, and does it stay up?

Last seen 13 days 1 hours ago, Rust Devblog Server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 16 October 2026.

Where in the world is Rust Devblog Server hosted?

Rust Devblog Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.229.27.161:28015.

Connecting

How can you connect to Rust Devblog Server?

If you would rather use the console, press F1 in Rust and enter client.connect 94.229.27.161:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
v2362
Protocol Your client must run protocol 2362 to connect.
ptrak
Networking The standard RakNet layer carries the connection.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Other

hil2cpp
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.
stok
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.