Rust Devblog Server
Offline 94.229.24.69:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Rust Devblog Server run?
No gather rate appears in the name Rust Devblog Server. The server does not publish a group limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on Rust Devblog Server?
Generated by the game, the map is procedural on Rust Devblog Server.
Tags
On Rust Server Index, which lists and filters carry Rust Devblog Server?
The Rust Server Index lists that include Rust Devblog Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which tags are attached to Rust Devblog Server, and what do they stand for?
Filed under these tags, as published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; hil2cpp (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does Rust Devblog Server follow?
Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 30 days 19 hours.
Players and ranking
What position does Rust Devblog Server hold among Rust servers?
Filed under rankings: #15,602 for Rust Devblog Server on seven-day player hours, top 71% overall.
How many players are on Rust Devblog Server at the moment?
At present Rust Devblog Server is offline; its last sighting was 16 days 15 hours ago.
Server facts
Which Rust build is Rust Devblog Server running?
Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Rust Devblog Server?
As of now Rust Devblog Server is offline, with its last appearance 16 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 12 October 2026.
What is the location of Rust Devblog Server?
There is no region on record for Rust Devblog Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 94.229.24.69:28015.
How to join
What is the way onto Rust Devblog Server?
Enter client.connect 94.229.24.69:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.