Rust Server IndexCard catalogue of Rust servers

Holdings11,713 servers47,275 players100 fresh wipes

Call no.15621 Off the shelf · offline

Rust Devblog Server

Offline 94.229.24.64:28015 checked 34d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,621
top 71%
Last wipeWiped22 SEP2026 · 36d 5h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
31/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
48/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
37/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Rust Devblog Server run?

No gather rate appears in the name Rust Devblog Server. No group limit is published. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust Devblog Server?

Rust Devblog Server runs a procedural map, which the game generates.

Tags

Where does Rust Devblog Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rust Devblog Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags listed for Rust Devblog Server?

These are the tags Rust Devblog Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; v2362 (Protocol): The protocol is 2362; older or newer clients cannot join; ptrak (Networking): RakNet is the network layer, as standard for Rust; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; hil2cpp (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Rust Devblog Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Rust Devblog Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 36 days 5 hours is when its current world was made.

Population

Where does Rust Devblog Server sit in the rankings?

On player hours over seven days, Rust Devblog Server takes #15,621, within the top 71% of ranked servers.

How many players are on Rust Devblog Server at the moment?

At present Rust Devblog Server is offline; its last sighting was 34 days 18 hours ago.

Operator and status

What version does Rust Devblog Server use?

Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. The protocol must match before you can join, and Steam takes care of updating it.

Is Rust Devblog Server reachable, and does it stay up?

As of now Rust Devblog Server is offline, with its last appearance 34 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 94.229.24.64:28015.

Joining the server

What steps lead onto Rust Devblog Server?

If you would rather use the console, press F1 in Rust and enter client.connect 94.229.24.64:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
v2362
Protocol The protocol is 2362; older or newer clients cannot join.
ptrak
Networking RakNet is the network layer, as standard for Rust.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Other

hil2cpp
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.