Rust Server IndexCard catalogue of Rust servers

Holdings11,637 servers32,508 players70 fresh wipes

Call no.15552 Off the shelf · offline

Rust Devblog Server

Offline 94.229.24.253:28015 checked 35d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,552
top 71%
Last wipeWiped22 SEP2026 · 36d 10h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 153 on average
35/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
59/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
13/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
3/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rust Devblog Server, which rules and settings apply?

No gather rate appears in the name Rust Devblog Server. The server does not publish a group limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Devblog Server?

Generated by the game, the map is procedural on Rust Devblog Server.

Lists and filters

Which lists and filters on Rust Server Index is Rust Devblog Server filed under?

Filed under these Rust Server Index lists is Rust Devblog Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is meant by the tags on Rust Devblog Server?

These are the tags Rust Devblog Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; hil2cpp (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Rust Devblog Server follow?

Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 10 hours.

Players and ranking

What position does Rust Devblog Server hold among Rust servers?

On player hours over seven days, Rust Devblog Server takes #15,552, within the top 71% of ranked servers.

Is Rust Devblog Server quiet or crowded?

The last check found Rust Devblog Server offline, last seen 35 days 7 hours ago.

Server details

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Rust Devblog Server, and is it online now?

As of now Rust Devblog Server is offline, with its last appearance 35 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 94.229.24.253:28015.

Connecting

How can you connect to Rust Devblog Server?

Two ways in. Type client.connect 94.229.24.253:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
v2362
Protocol Your client must run protocol 2362 to connect.
ptrak
Networking The standard RakNet layer carries the connection.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Other

hil2cpp
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.