Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers38,590 players91 fresh wipes

Call no.15481 Off the shelf · offline

Prototype 17 Server

Offline 94.229.19.79:28015 checked 37d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,481
top 67%
Last wipeWiped21 SEP2026 · 37d 9h ago
37d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 SEP 2026Mon 21 Sep, 17:27 UTC37d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
27/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
11/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
0/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Prototype 17 Server, which rules and settings apply?

You will find no gather rate in the name of Prototype 17 Server. There is no published group limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Prototype 17 Server?

Prototype 17 Server runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Prototype 17 Server?

These lists on Rust Server Index take Prototype 17 Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags listed for Prototype 17 Server?

These are the tags Prototype 17 Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; v2362 (Protocol): Joining needs you on game protocol 2362; ptrak (Networking): RakNet is the network layer, as standard for Rust; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; hil2cpp (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Prototype 17 Server when wipe day comes?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is Prototype 17 Server wiped, and on what schedule?

Prototype 17 Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 37 days 9 hours.

Players and ranking

What position does Prototype 17 Server hold among Rust servers?

On player hours over seven days, Prototype 17 Server takes #15,481, within the top 67% of ranked servers.

How many players are on Prototype 17 Server at the moment?

The last check found Prototype 17 Server offline, last seen 37 days 7 hours ago.

Server facts

What version does Prototype 17 Server use?

Rust network protocol 2362, on Windows, is what Prototype 17 Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Prototype 17 Server?

The server is down at this moment; the last sighting of Prototype 17 Server was 37 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.

What is the location of Prototype 17 Server?

Prototype 17 Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.229.19.79:28015.

Connecting

How can you connect to Prototype 17 Server?

If you would rather use the console, press F1 in Rust and enter client.connect 94.229.19.79:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
v2362
Protocol Joining needs you on game protocol 2362.
ptrak
Networking RakNet is the network layer, as standard for Rust.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Other

hil2cpp
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.
stok
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.