Rust Devblog Server
Offline 94.229.18.9:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Rust Devblog Server?
No gather rate appears in the name Rust Devblog Server. No group limit is published. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.
Which map is in use on Rust Devblog Server?
Rust Devblog Server runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry Rust Devblog Server?
The Rust Server Index lists that include Rust Devblog Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which tags are attached to Rust Devblog Server, and what do they stand for?
Filed under these tags, as published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; v2362 (Protocol): The protocol is 2362; older or newer clients cannot join; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; hil2cpp (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does Rust Devblog Server wipe?
The record holds too few of Rust Devblog Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 8 hours is when its current world was made.
Player counts
What position does Rust Devblog Server hold among Rust servers?
The seven-day player-hours ranking places Rust Devblog Server at #15,668, among the top 71% of ranked servers.
What does the player count on Rust Devblog Server look like?
Filed under offline: Rust Devblog Server, last seen 16 days 8 hours ago.
Operator and status
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. To join you need the same protocol; Steam handles the update.
How reliable is Rust Devblog Server, and is it online now?
Last seen 16 days 8 hours ago, Rust Devblog Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 11 October 2026.
Which region is Rust Devblog Server in?
There is no region on record for Rust Devblog Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 94.229.18.9:28015.
Connecting
What is the way onto Rust Devblog Server?
Enter client.connect 94.229.18.9:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp50
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.