Rust Server IndexCard catalogue of Rust servers

Holdings11,789 servers63,543 players121 fresh wipes

Call no.16968 Off the shelf · offline

Rust Devblog Server

Offline 94.229.18.211:28015 checked 31d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,968
top 71%
Last wipeWiped22 SEP2026 · 36d 3h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
89/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
126/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
91/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
77/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
23/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
16/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Rust Devblog Server?

The name of Rust Devblog Server does not state a gather rate. There is no published group limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Lists and filters

Which lists and filters on Rust Server Index is Rust Devblog Server filed under?

The Rust Server Index lists that include Rust Devblog Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is meant by the tags on Rust Devblog Server?

These are the tags Rust Devblog Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; hil2cpp (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Rust Devblog Server follow?

The record holds too few of Rust Devblog Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 36 days 3 hours.

Player counts

How is Rust Devblog Server ranked compared with the rest?

On player hours over seven days, Rust Devblog Server takes #16,968, within the top 71% of ranked servers.

Is Rust Devblog Server quiet or crowded?

The last check found Rust Devblog Server offline, last seen 31 days 4 hours ago.

Server details

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Devblog Server?

Last seen 31 days 4 hours ago, Rust Devblog Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 27 September 2026.

Where in the world is Rust Devblog Server hosted?

No region is published by Rust Devblog Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 94.229.18.211:28015.

Connecting

What is the way onto Rust Devblog Server?

Enter client.connect 94.229.18.211:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
v2362
Protocol Your client must run protocol 2362 to connect.
ptrak
Networking The standard RakNet layer carries the connection.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Other

hil2cpp
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.
stok
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.