Rust Devblog Server
Offline 94.229.16.35:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 22:14 UTC15d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Rust Devblog Server run?
You will find no gather rate in the name of Rust Devblog Server. No group limit is published. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is disabled.
Which map is in use on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
Lists and filters
Where does Rust Devblog Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Rust Devblog Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Which tags are attached to Rust Devblog Server, and what do they stand for?
Filed under these tags, as published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; v2362 (Protocol): The protocol is 2362; older or newer clients cannot join; ptrak (Networking): RakNet is the network layer, as standard for Rust; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; hil2cpp (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on Rust Devblog Server when wipe day comes?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often is Rust Devblog Server wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Rust Devblog Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 7 hours.
Players and ranking
What position does Rust Devblog Server hold among Rust servers?
Filed under rankings: #15,443 for Rust Devblog Server on seven-day player hours, top 71% overall.
Is Rust Devblog Server quiet or crowded?
Filed under offline: Rust Devblog Server, last seen 15 days 7 hours ago.
Server facts
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. To join you need the same protocol; Steam handles the update.
How reliable is Rust Devblog Server, and is it online now?
Last seen 15 days 7 hours ago, Rust Devblog Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 12 October 2026.
Where in the world is Rust Devblog Server hosted?
Rust Devblog Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 94.229.16.35:28015.
Joining the server
What is the way onto Rust Devblog Server?
If you would rather use the console, press F1 in Rust and enter client.connect 94.229.16.35:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp50
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.