Rust Server IndexCard catalogue of Rust servers

Holdings11,831 servers94,092 players517 fresh wipes

Call no.5589 Off the shelf · offline

Test Rust Server

Offline 94.198.123.222:28015 checked 18h ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
1
peak 3
Rank
#5,589
top 25%
Last wipeWiped19 OCT2026 · 9d 23h ago
9d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0023:0001:0022:0000:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 21:36 UTC9d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
76/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
130/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
123/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
43/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
133/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
347/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Test Rust Server run?

No gather rate appears in the name Test Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Test Rust Server?

Generated by the game, the map is procedural on Test Rust Server.

Tags

Which lists and filters on Rust Server Index is Test Rust Server filed under?

These lists on Rust Server Index take Test Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Test Rust Server, and what do they stand for?

Filed under these tags, as published by Test Rust Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Test Rust Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 2 hours in.

Which wipe timetable does Test Rust Server follow?

Test Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 9 days 23 hours.

Player counts

How is Test Rust Server ranked compared with the rest?

The seven-day player-hours ranking places Test Rust Server at #5,589, among the top 25% of ranked servers.

How many players are on Test Rust Server at the moment?

The last check found Test Rust Server offline, last seen 18 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 3. The busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.

Server facts

Which Rust build is Test Rust Server running?

Rust network protocol 2635 and build 168909, on Linux, is what Test Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Test Rust Server, and is it online now?

Last seen 18 hours ago, Test Rust Server is offline right now. It was up 24 of 168 hours across the last 7 full days, or 14% of the time. On 13 October 2026 it was first seen by Rust Server Index.

Which region is Test Rust Server in?

Test Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 94.198.123.222:28015.

Connecting

What is the way onto Test Rust Server?

Enter client.connect 94.198.123.222:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.