Rust Server IndexCard catalogue of Rust servers

Holdings11,710 servers67,217 players109 fresh wipes

Call no.13829 Off the shelf · offline

My Server Name

Offline 94.19.175.239:28015 checked 26d ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,829
top 60%
Last wipeWiped1 OCT2026 · 26d 15h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.2 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:35 UTC FW26d ago
1 – running 1
19 SEP 2026Sat 19 Sep, 15:40 UTC38d ago
1 halved by day 4 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average
1/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
0/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
3/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1/ 50
3/ 100
ShockRust | Blue | NoLimitno group limit · 155 on average
172/ 500
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Server Name?

No gather rate appears in the name My Server Name. No group limit is published. Filed under hardcore, Facepunch's most difficult mode. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Server Name?

My Server Name runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Server Name?

Filed under these Rust Server Index lists is My Server Name: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What is meant by the tags on My Server Name?

The server's own tags are listed here, and the game's server browser reads them: My Server Name gives gmhardcore (Game mode): A harsher ruleset, hardcore; mp500 (Max players): Player cap: 500; ts0 (Group limit): No teams here; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on My Server Name?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

How often is My Server Name wiped, and on what schedule?

My Server Name's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 15 hours.

Players and ranking

What position does My Server Name hold among Rust servers?

On player hours over seven days, My Server Name takes #13,829, within the top 60% of ranked servers.

Is My Server Name quiet or crowded?

The last check found My Server Name offline, last seen 26 days 2 hours ago.

Server details

What Rust version is My Server Name on?

Rust network protocol 2634 and build 166494, on Windows, is what My Server Name runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is My Server Name, and is it online now?

As of now My Server Name is offline, with its last appearance 26 days 2 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.

Where in the world is My Server Name hosted?

No region is published by My Server Name. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 94.19.175.239:28015.

Connecting

How can you connect to My Server Name?

If you would rather use the console, press F1 in Rust and enter client.connect 94.19.175.239:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166494,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp500
Max players Player cap: 500.
ts0
Group limit No teams here.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.