PvE Testserver
Offline 94.130.90.204:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does PvE Testserver run?
The name of PvE Testserver does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on PvE Testserver?
Generated by the game, the procedural map of PvE Testserver has size 4,000 and seed 324720365. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is PvE Testserver filed under?
Filed under these Rust Server Index lists is PvE Testserver: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for PvE Testserver?
These are the tags PvE Testserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is PvE Testserver wiped, and on what schedule?
PvE Testserver's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 48 days 14 hours.
Player counts
What position does PvE Testserver hold among Rust servers?
The seven-day player-hours ranking places PvE Testserver at #15,800, among the top 72% of ranked servers.
How many players are on PvE Testserver at the moment?
Filed under offline: PvE Testserver, last seen 18 days 6 hours ago.
Server details
What Rust version is PvE Testserver on?
Rust network protocol 2633 and build 165217, on Linux, is what PvE Testserver runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of PvE Testserver?
The server is down at this moment; the last sighting of PvE Testserver was 18 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is PvE Testserver hosted?
No region is published by PvE Testserver. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 94.130.90.204:28015.
Joining the server
What steps lead onto PvE Testserver?
Enter client.connect 94.130.90.204:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://rust.neospin.de.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.