(Classy) Rust Testing 1
Offline 94.130.167.253:28014 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 17:13 UTC6d ago |
1 | – | running | 1 |
20 OCT 2026Tue 20 Oct, 02:39 UTC9d ago |
2 | – | 2.6 days | 0 |
26 SEP 2026Sat 26 Sep, 17:54 UTC32d ago |
1 | – | 23.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does (Classy) Rust Testing 1 run?
The name of (Classy) Rust Testing 1 does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in use on (Classy) Rust Testing 1?
(Classy) Rust Testing 1 runs a procedural map of size 2,048 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry (Classy) Rust Testing 1?
These lists on Rust Server Index take (Classy) Rust Testing 1: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for (Classy) Rust Testing 1?
The server's own tags are listed here, and the game's server browser reads them: (Classy) Rust Testing 1 gives gmrust (Game mode): Rust survival, as standard; mp0 (Max players): Player cap: 0; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at (Classy) Rust Testing 1?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
How often is (Classy) Rust Testing 1 wiped, and on what schedule?
(Classy) Rust Testing 1 wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 6 days 11 hours.
Population
How is (Classy) Rust Testing 1 ranked compared with the rest?
Filed under rankings: #14,952 for (Classy) Rust Testing 1 on seven-day player hours, top 67% overall.
How many players are on (Classy) Rust Testing 1 at the moment?
The last check found (Classy) Rust Testing 1 offline, last seen 6 days 7 hours ago. The seven-day average is 0 players; the peak reached 1.
Server facts
Which Rust build is (Classy) Rust Testing 1 running?
Rust network protocol 2634 and build 167781 on Linux is what you will find on (Classy) Rust Testing 1. The protocol must match before you can join, and Steam takes care of updating it.
Is (Classy) Rust Testing 1 reachable, and does it stay up?
As of now (Classy) Rust Testing 1 is offline, with its last appearance 6 days 7 hours ago. Uptime for the last 7 full days came to 3%, 5 hours out of 168. On 25 September 2026 it was first seen by Rust Server Index.
What is the location of (Classy) Rust Testing 1?
(Classy) Rust Testing 1 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 94.130.167.253:28014.
Joining the server
How can you connect to (Classy) Rust Testing 1?
Enter client.connect 94.130.167.253:28014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.