Local C# Plugin Dev Server
Offline 94.101.96.235:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 19.1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 14:28 UTC1d ago |
– | – | running | 1 |
9 OCT 2026Fri 9 Oct, 13:14 UTC20d ago |
2 | held half | 19.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Local C# Plugin Dev Server?
You will find no gather rate in the name of Local C# Plugin Dev Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is in use on Local C# Plugin Dev Server?
Local C# Plugin Dev Server runs a procedural map, which the game generates.
Tags
Which lists and filters on Rust Server Index is Local C# Plugin Dev Server filed under?
These lists on Rust Server Index take Local C# Plugin Dev Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags are attached to Local C# Plugin Dev Server, and what do they stand for?
These are the tags Local C# Plugin Dev Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at Local C# Plugin Dev Server?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe timetable does Local C# Plugin Dev Server follow?
Its rhythm is not yet clear, since the record holds too few of Local C# Plugin Dev Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 hours is when its current world was made.
Players and ranking
How is Local C# Plugin Dev Server ranked compared with the rest?
On player hours over seven days, Local C# Plugin Dev Server takes #13,076, within the top 59% of ranked servers.
How many players are on Local C# Plugin Dev Server at the moment?
At present Local C# Plugin Dev Server is offline; its last sighting was 25 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 1 players.
Server details
Which Rust build is Local C# Plugin Dev Server running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Local C# Plugin Dev Server. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Local C# Plugin Dev Server?
The server is down at this moment; the last sighting of Local C# Plugin Dev Server was 25 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. On 4 October 2026 it was first seen by Rust Server Index.
What is the location of Local C# Plugin Dev Server?
Local C# Plugin Dev Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.101.96.235:28015.
How to join
What is the way onto Local C# Plugin Dev Server?
Enter client.connect 94.101.96.235:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.