Rust Server IndexCard catalogue of Rust servers

Holdings11,845 servers80,760 players167 fresh wipes

Call no.15400 On the shelf · online

Headshot Achievements Server

Online 93.99.7.63:28125 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipeWiped2 OCT2026 · 25d 10h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 10:01 UTC25d ago
2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 164 on average
160/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
136/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
28/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
148/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
46/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Headshot Achievements Server run?

The name of Headshot Achievements Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Headshot Achievements Server?

Size 4,500, seed 3: the game generates the procedural map on Headshot Achievements Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Headshot Achievements Server?

These lists on Rust Server Index take Headshot Achievements Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Headshot Achievements Server?

These are the tags Headshot Achievements Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Headshot Achievements Server?

The average peak across its recent wipes is 2 players. 21 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Headshot Achievements Server follow?

The record holds too few of Headshot Achievements Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 10 hours is when its current world was made.

Players and ranking

How is Headshot Achievements Server ranked compared with the rest?

Filed under rankings: #15,400 for Headshot Achievements Server on seven-day player hours, top 69% overall.

How many players are on Headshot Achievements Server at the moment?

Filed under live counts: Headshot Achievements Server, 0 players on 10 slots at present. 0 players is the average over the past seven days.

Operator and status

Which Rust build is Headshot Achievements Server running?

Rust network protocol 2634 and build 166586 on Windows is what you will find on Headshot Achievements Server. To join you need the same protocol; Steam handles the update.

How reliable is Headshot Achievements Server, and is it online now?

Right now Headshot Achievements Server is up and running. The uptime it reports puts the last restart at about 5 days 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 2 October 2026.

Is the performance on Headshot Achievements Server good?

Averaged over the last 48 hours, server fps was 30, with a low of 28. Buildings, deployables and everything else in the world came to as many as 118,901 entities. Memory use reached as much as 4,420 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Headshot Achievements Server?

Headshot Achievements Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 93.99.7.63:28125.

Connecting

What steps lead onto Headshot Achievements Server?

Enter client.connect 93.99.7.63:28125 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.