Headshot Achievements Server
Online 93.99.7.63:28125 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 10:01 UTC25d ago |
2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Headshot Achievements Server run?
The name of Headshot Achievements Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Headshot Achievements Server?
Size 4,500, seed 3: the game generates the procedural map on Headshot Achievements Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Headshot Achievements Server?
These lists on Rust Server Index take Headshot Achievements Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Headshot Achievements Server?
These are the tags Headshot Achievements Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Headshot Achievements Server?
The average peak across its recent wipes is 2 players. 21 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Headshot Achievements Server follow?
The record holds too few of Headshot Achievements Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 10 hours is when its current world was made.
Players and ranking
How is Headshot Achievements Server ranked compared with the rest?
Filed under rankings: #15,400 for Headshot Achievements Server on seven-day player hours, top 69% overall.
How many players are on Headshot Achievements Server at the moment?
Filed under live counts: Headshot Achievements Server, 0 players on 10 slots at present. 0 players is the average over the past seven days.
Operator and status
Which Rust build is Headshot Achievements Server running?
Rust network protocol 2634 and build 166586 on Windows is what you will find on Headshot Achievements Server. To join you need the same protocol; Steam handles the update.
How reliable is Headshot Achievements Server, and is it online now?
Right now Headshot Achievements Server is up and running. The uptime it reports puts the last restart at about 5 days 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 2 October 2026.
Is the performance on Headshot Achievements Server good?
Averaged over the last 48 hours, server fps was 30, with a low of 28. Buildings, deployables and everything else in the world came to as many as 118,901 entities. Memory use reached as much as 4,420 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Headshot Achievements Server?
Headshot Achievements Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 93.99.7.63:28125.
Connecting
What steps lead onto Headshot Achievements Server?
Enter client.connect 93.99.7.63:28125 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
