OVNI abduction but in Rust
Offline 93.70.101.249:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On OVNI abduction but in Rust, which rules and settings apply?
You will find no gather rate in the name of OVNI abduction but in Rust. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on OVNI abduction but in Rust?
A procedural map, generated by the game, is what OVNI abduction but in Rust runs.
Lists and filters
Where does OVNI abduction but in Rust appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is OVNI abduction but in Rust: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for OVNI abduction but in Rust?
Filed under these tags, as published by OVNI abduction but in Rust and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does OVNI abduction but in Rust wipe?
The record holds too few of OVNI abduction but in Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 41 days 11 hours.
Player counts
How is OVNI abduction but in Rust ranked compared with the rest?
The seven-day player-hours ranking places OVNI abduction but in Rust at #15,428, among the top – of ranked servers.
Is OVNI abduction but in Rust quiet or crowded?
At present OVNI abduction but in Rust is offline; its last sighting was 40 days 14 hours ago.
Server facts
What version does OVNI abduction but in Rust use?
Rust network protocol 2633 and build 163794, on Windows, is what OVNI abduction but in Rust runs. To join you need the same protocol; Steam handles the update.
How reliable is OVNI abduction but in Rust, and is it online now?
As of now OVNI abduction but in Rust is offline, with its last appearance 40 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.
Which region is OVNI abduction but in Rust in?
No region is published by OVNI abduction but in Rust. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 93.70.101.249:28015.
Connecting
How can you connect to OVNI abduction but in Rust?
If you would rather use the console, press F1 in Rust and enter client.connect 93.70.101.249:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.