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Holdings11,737 servers52,840 players124 fresh wipes

Call no.2429 On the shelf · online

[ITA] Rust Italia PvE | Survival • Eventi • Build

Online 93.49.79.73:32015 checked 10m ago

Subjects 1. modded2. oxide3. pve
Players now
1/ 30
3% full
7-day average
2
peak 7
Rank
#2,429
top 11%
Last wipeWiped1 OCT2026 · 27d 5h ago
27d ago · no schedule published
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. in 7d 19hThu 5 Nov, 19:00 UTCFW
  2. in 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:31 UTC FW27d ago
6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

No gather rate appears in the name [ITA] Rust Italia PvE | Survival • Eventi • Build. The default group limit of 8 players applies. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Generated by the game, the procedural map of [ITA] Rust Italia PvE | Survival • Eventi • Build has size 4,500 and seed 2138400164. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [ITA] Rust Italia PvE | Survival • Eventi • Build?

The Rust Server Index lists that include [ITA] Rust Italia PvE | Survival • Eventi • Build are Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build?

These are the tags [ITA] Rust Italia PvE | Survival • Eventi • Build publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on [ITA] Rust Italia PvE | Survival • Eventi • Build when wipe day comes?

Its recent wipes averaged 6 players at peak. 38 hours into the latest wipe, the crowd reached its peak.

How often is [ITA] Rust Italia PvE | Survival • Eventi • Build wiped, and on what schedule?

With the force wipe, [ITA] Rust Italia PvE | Survival • Eventi • Build wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 5 hours.

Population

Where does [ITA] Rust Italia PvE | Survival • Eventi • Build sit in the rankings?

The seven-day player-hours ranking places [ITA] Rust Italia PvE | Survival • Eventi • Build at #2,429, among the top 11% of ranked servers.

How many players are on [ITA] Rust Italia PvE | Survival • Eventi • Build at the moment?

Filed under live counts: [ITA] Rust Italia PvE | Survival • Eventi • Build, 1 players on 30 slots at present. Averaged across seven days: 2 players, peaking at 7. The busiest point in the last 48 hours was 21:00 UTC, averaging 4 players.

Server facts

Which Rust build is [ITA] Rust Italia PvE | Survival • Eventi • Build running?

Rust network protocol 2635 and build 168909, on Linux, is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. To join you need the same protocol; Steam handles the update.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build reachable, and does it stay up?

Right now [ITA] Rust Italia PvE | Survival • Eventi • Build is up and running. About 16 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 27 September 2026.

How well does [ITA] Rust Italia PvE | Survival • Eventi • Build perform?

Averaged over the last 48 hours, server fps was 47, with a low of 27. The entity count reached 140,115, covering buildings, deployables and all else in the world. Memory use reached as much as 4,276 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [ITA] Rust Italia PvE | Survival • Eventi • Build hosted?

[ITA] Rust Italia PvE | Survival • Eventi • Build gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 93.49.79.73:32015.

Joining the server

What steps lead onto [ITA] Rust Italia PvE | Survival • Eventi • Build?

If you would rather use the console, press F1 in Rust and enter client.connect 93.49.79.73:32015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/j8brGFVSxB.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.